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Commit f6cc9c83 authored by Jeyda Parlar's avatar Jeyda Parlar :hibiscus:
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maj level

parent 2fc85676
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......@@ -112,9 +112,9 @@ public class Level{
}
// annonce la mort du joueur
public void playerDying() {
/*public void playerDying() {
System.out.println(this.player.getName() + " is dead!");
}
}*/
// action quand le joueur n'est pas épuisé
public void playerHasEnergy(Attack attack) {
......
......@@ -4,9 +4,20 @@ import java.io.IOException;
public class LevelTest {
public static void main(String[] args) throws IOException, InterruptedException {
//Level.fightScene();
//Level.bigFightScene();
//Level.gameOver();
// Level.defeat();
Enemy enemy = new Enemy("BAD PAUL", 1);
Player player = new Player("play");
Level level = new Level(1, player, enemy);
level.fightScene();
level.bigFightScene();
Thread.sleep(1250);
Display.clearScreen();
level.displayLifePoints();
Thread.sleep(1250);
Display.clearScreen();
level.gameOver();
level.defeat();
Thread.sleep(1250);
Display.clearScreen();
level.victory();
}
}
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