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Commit 30ca5693 authored by Florent Berthaut's avatar Florent Berthaut
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Fix crash when 1 point in Path

parent 5fc3076f
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...@@ -72,7 +72,7 @@ RevealedPathModule::RevealedPathModule(): RevealedModule() { ...@@ -72,7 +72,7 @@ RevealedPathModule::RevealedPathModule(): RevealedModule() {
m_attributesMap["inside_structure"]->setStrings(vector<string>(1,"along_z")); m_attributesMap["inside_structure"]->setStrings(vector<string>(1,"along_z"));
m_attributesMap["thickness"]->setFloats(vector<float>(1,100)); m_attributesMap["thickness"]->setFloats(vector<float>(1, 20));
m_attributesMap["edges"]->setInts(vector<int>(1,8)); m_attributesMap["edges"]->setInts(vector<int>(1,8));
m_attributesMap["gradient_type"]->setStrings(vector<string>(1, "along_z")); m_attributesMap["gradient_type"]->setStrings(vector<string>(1, "along_z"));
vector<string> mods(1, "select_module"); vector<string> mods(1, "select_module");
...@@ -197,7 +197,7 @@ void RevealedPathModule::refreshGeometry() { ...@@ -197,7 +197,7 @@ void RevealedPathModule::refreshGeometry() {
m_subShapeInvMats.clear(); m_subShapeInvMats.clear();
if(m_points.size()>0) { if(m_points.size()>1) {
//create all vertices //create all vertices
glm::vec3 dirZ(0, 0, 1); glm::vec3 dirZ(0, 0, 1);
unsigned int preC=0; unsigned int preC=0;
......
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