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Julien Bouin
sae-2023-groupeH-Bouin-Belguebli-Decoster
Commits
8c75eec7
Commit
8c75eec7
authored
1 year ago
by
Mathis Decoster
Browse files
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Plain Diff
main refacto
parent
9c0458e2
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Changes
4
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4 changed files
client/src/afficher.js
+20
-9
20 additions, 9 deletions
client/src/afficher.js
client/src/main.js
+51
-40
51 additions, 40 deletions
client/src/main.js
client/src/render.js
+5
-0
5 additions, 0 deletions
client/src/render.js
server/index.js
+1
-0
1 addition, 0 deletions
server/index.js
with
77 additions
and
49 deletions
client/src/afficher.js
+
20
−
9
View file @
8c75eec7
...
@@ -2,28 +2,35 @@ import setHtml from './setHtml.js';
...
@@ -2,28 +2,35 @@ import setHtml from './setHtml.js';
import
{
Coordinate
}
from
'
./Coordinate.js
'
;
import
{
Coordinate
}
from
'
./Coordinate.js
'
;
export
default
class
Afficher
{
export
default
class
Afficher
{
static
afficherCredits
(
event
)
{
gameStarted
;
constructor
()
{
this
.
gameStarted
=
false
;
}
afficherCredits
(
event
)
{
event
.
preventDefault
();
event
.
preventDefault
();
document
.
querySelector
(
'
.divMain
'
).
innerHTML
=
setHtml
.
credits
();
document
.
querySelector
(
'
.divMain
'
).
innerHTML
=
setHtml
.
credits
();
console
.
log
(
document
.
querySelector
(
'
.retourMenu
'
));
console
.
log
(
document
.
querySelector
(
'
.retourMenu
'
));
document
document
.
querySelector
(
'
.retourMenu
'
)
.
querySelector
(
'
.retourMenu
'
)
.
addEventListener
(
'
click
'
,
Afficher
.
afficherMenu
);
.
addEventListener
(
'
click
'
,
this
.
afficherMenu
);
}
}
static
afficherMenu
(
event
)
{
afficherMenu
(
event
)
{
event
.
preventDefault
();
event
.
preventDefault
();
console
.
log
(
'
afficherMenu
'
);
console
.
log
(
'
afficherMenu
'
);
document
.
querySelector
(
'
.divMain
'
).
innerHTML
=
setHtml
.
menu
();
document
.
querySelector
(
'
.divMain
'
).
innerHTML
=
setHtml
.
menu
();
document
document
.
querySelector
(
'
.buttonStart
'
)
.
querySelector
(
'
.buttonStart
'
)
.
addEventListener
(
'
click
'
,
Afficher
.
startGame
);
.
addEventListener
(
'
click
'
,
this
.
startGame
);
document
document
.
querySelector
(
'
.credits
'
)
.
querySelector
(
'
.credits
'
)
.
addEventListener
(
'
click
'
,
Afficher
.
afficherCredits
);
.
addEventListener
(
'
click
'
,
this
.
afficherCredits
);
}
}
static
afficherFinDePartie
()
{
afficherFinDePartie
()
{
this
.
gameStarted
=
false
;
canvas
.
style
.
display
=
'
none
'
;
canvas
.
style
.
display
=
'
none
'
;
document
.
querySelector
(
'
.animation
'
).
style
.
display
=
''
;
document
.
querySelector
(
'
.animation
'
).
style
.
display
=
''
;
document
.
querySelector
(
'
.divMain
'
).
innerHTML
=
setHtml
.
finDePartie
(
document
.
querySelector
(
'
.divMain
'
).
innerHTML
=
setHtml
.
finDePartie
(
...
@@ -32,11 +39,11 @@ export default class Afficher {
...
@@ -32,11 +39,11 @@ export default class Afficher {
);
);
document
document
.
querySelector
(
'
.retourMenu
'
)
.
querySelector
(
'
.retourMenu
'
)
.
addEventListener
(
'
click
'
,
Afficher
.
afficherMenu
);
.
addEventListener
(
'
click
'
,
this
.
afficherMenu
);
return
false
;
}
}
static
startGame
(
event
)
{
startGame
(
event
)
{
this
.
gameStarted
=
true
;
event
.
preventDefault
();
event
.
preventDefault
();
const
canvas
=
document
.
querySelector
(
'
.gameCanvas
'
);
const
canvas
=
document
.
querySelector
(
'
.gameCanvas
'
);
canvas
.
style
.
display
=
''
;
canvas
.
style
.
display
=
''
;
...
@@ -45,4 +52,8 @@ export default class Afficher {
...
@@ -45,4 +52,8 @@ export default class Afficher {
const
canvasSize
=
new
Coordinate
(
canvas
.
clientWidth
,
canvas
.
clientHeight
);
const
canvasSize
=
new
Coordinate
(
canvas
.
clientWidth
,
canvas
.
clientHeight
);
return
canvasSize
;
return
canvasSize
;
}
}
isGameStarted
()
{
return
this
.
gameStarted
;
}
}
}
This diff is collapsed.
Click to expand it.
client/src/main.js
+
51
−
40
View file @
8c75eec7
...
@@ -9,6 +9,8 @@ const socket = io();
...
@@ -9,6 +9,8 @@ const socket = io();
let
min
=
0
;
let
min
=
0
;
let
sec
=
0
;
let
sec
=
0
;
let
renderObject
=
new
Render
();
let
renderObject
=
new
Render
();
const
affichage
=
new
Afficher
();
let
gameStarted
=
false
;
const
canvas
=
document
.
querySelector
(
'
.gameCanvas
'
);
const
canvas
=
document
.
querySelector
(
'
.gameCanvas
'
);
const
context
=
canvas
.
getContext
(
'
2d
'
);
const
context
=
canvas
.
getContext
(
'
2d
'
);
...
@@ -30,13 +32,18 @@ setInterval(function () {
...
@@ -30,13 +32,18 @@ setInterval(function () {
});
});
},
1000
);
},
1000
);
setInterval
(()
=>
{
socket
.
emit
(
'
start
'
,
gameStarted
);
},
1000
/
16
);
document
.
querySelector
(
'
.buttonStart
'
).
addEventListener
(
'
click
'
,
startGame
);
document
.
querySelector
(
'
.buttonStart
'
).
addEventListener
(
'
click
'
,
startGame
);
document
document
.
querySelector
(
'
.credits
'
)
.
querySelector
(
'
.credits
'
)
.
addEventListener
(
'
click
'
,
A
ffiche
r
.
afficherCredits
);
.
addEventListener
(
'
click
'
,
a
ffich
ag
e
.
afficherCredits
);
function
startGame
(
event
)
{
function
startGame
(
event
)
{
const
canvasSize
=
Afficher
.
startGame
(
event
,
socket
,
canvas
);
gameStarted
=
true
;
const
canvasSize
=
affichage
.
startGame
(
event
,
socket
,
canvas
);
socket
.
emit
(
'
canvasSize
'
,
canvasSize
);
socket
.
emit
(
'
canvasSize
'
,
canvasSize
);
}
}
...
@@ -72,51 +79,55 @@ let newBonus = [];
...
@@ -72,51 +79,55 @@ let newBonus = [];
function
render
()
{
function
render
()
{
context
.
clearRect
(
0
,
0
,
canvas
.
width
,
canvas
.
height
);
context
.
clearRect
(
0
,
0
,
canvas
.
width
,
canvas
.
height
);
renderObject
.
renderBackground
(
canvas
);
renderObject
.
renderBackground
(
canvas
);
context
.
font
=
'
40pt New Super Mario Font U
'
;
gameStarted
=
affichage
.
isGameStarted
();
for
(
let
i
=
1
;
i
<
avatars
.
length
;
i
++
)
{
console
.
log
(
gameStarted
);
if
(
avatars
[
i
]
!=
undefined
)
{
if
(
gameStarted
)
{
renderObject
.
renderScores
(
i
,
avatars
[
i
],
context
);
context
.
font
=
'
40pt New Super Mario Font U
'
;
renderObject
.
renderVies
(
avatars
,
context
,
i
);
for
(
let
i
=
1
;
i
<
avatars
.
length
;
i
++
)
{
if
(
avatars
[
i
]
!=
undefined
)
{
renderObject
.
renderScores
(
i
,
avatars
[
i
],
context
);
renderObject
.
renderVies
(
avatars
,
context
,
i
);
}
}
}
}
context
.
fillStyle
=
'
blue
'
;
context
.
fillStyle
=
'
blue
'
;
context
.
fillText
(
0
+
'
:
'
+
min
+
'
:
'
+
sec
,
canvas
.
width
/
2
,
50
);
context
.
fillText
(
0
+
'
:
'
+
min
+
'
:
'
+
sec
,
canvas
.
width
/
2
,
50
);
for
(
let
avatarId
in
avatars
)
{
renderObject
.
renderProjectile
(
context
,
avatar
,
avatars
,
avatarId
);
for
(
let
avatarId
in
avatars
)
{
for
(
let
avatarId
in
avatars
)
{
renderObject
.
renderProjectile
(
context
,
avatar
,
avatars
,
avatarId
);
renderObject
.
renderProjectile
(
context
,
avatar
,
avatars
,
avatarId
);
for
(
let
avatarId
in
avatars
)
{
renderObject
.
renderProjectile
(
context
,
avatar
,
avatars
,
avatarId
);
}
socket
.
on
(
'
bonusArray
'
,
data
=>
{
newBonus
=
data
;
});
newBonus
.
forEach
(
bonus
=>
{
let
img
=
new
Image
();
img
.
src
=
bonusImages
[
bonus
.
choix
];
img
.
width
=
75
;
img
.
height
=
75
;
draw
(
canvas
,
context
,
img
,
bonus
.
x
,
bonus
.
y
);
});
socket
.
on
(
'
enemis
'
,
data
=>
{
newEnemis
=
data
;
});
newEnemis
.
forEach
(
enemi
=>
{
renderObject
.
renderEnnemi
(
canvas
,
context
,
enemi
.
x
,
enemi
.
y
,
enemi
);
});
socket
.
on
(
'
bonusArray
'
,
data
=>
{
newBonus
=
data
;
});
newBonus
.
forEach
(
bonus
=>
{
renderObject
.
renderBonus
(
canvas
,
context
,
bonusImages
[
bonus
.
choix
],
bonus
.
x
,
bonus
.
y
);
});
}
}
socket
.
on
(
'
bonusArray
'
,
data
=>
{
newBonus
=
data
;
});
newBonus
.
forEach
(
bonus
=>
{
let
img
=
new
Image
();
img
.
src
=
bonusImages
[
bonus
.
choix
];
img
.
width
=
75
;
img
.
height
=
75
;
draw
(
canvas
,
context
,
img
,
bonus
.
x
,
bonus
.
y
);
});
socket
.
on
(
'
enemis
'
,
data
=>
{
newEnemis
=
data
;
});
newEnemis
.
forEach
(
enemi
=>
{
renderObject
.
renderEnnemi
(
canvas
,
context
,
enemi
.
x
,
enemi
.
y
,
enemi
);
});
socket
.
on
(
'
bonusArray
'
,
data
=>
{
newBonus
=
data
;
});
newBonus
.
forEach
(
bonus
=>
{
renderObject
.
renderBonus
(
canvas
,
context
,
bonusImages
[
bonus
.
choix
],
bonus
.
x
,
bonus
.
y
);
});
}
}
requestAnimationFrame
(
render
);
requestAnimationFrame
(
render
);
...
...
This diff is collapsed.
Click to expand it.
client/src/render.js
+
5
−
0
View file @
8c75eec7
...
@@ -7,10 +7,12 @@ export default class Render {
...
@@ -7,10 +7,12 @@ export default class Render {
imageCoeur
;
imageCoeur
;
imageMortier
;
imageMortier
;
background
;
background
;
imageEnemi3
;
constructor
()
{
constructor
()
{
this
.
imageEnemi
=
new
Image
();
this
.
imageEnemi
=
new
Image
();
this
.
imageEnemi2
=
new
Image
();
this
.
imageEnemi2
=
new
Image
();
this
.
imageEnemi3
=
new
Image
();
this
.
imageProjectile
=
new
Image
();
this
.
imageProjectile
=
new
Image
();
this
.
imageCoeur
=
new
Image
();
this
.
imageCoeur
=
new
Image
();
this
.
imageMortier
=
new
Image
();
this
.
imageMortier
=
new
Image
();
...
@@ -18,6 +20,7 @@ export default class Render {
...
@@ -18,6 +20,7 @@ export default class Render {
this
.
imageProjectile
.
src
=
'
/images/bill.png
'
;
this
.
imageProjectile
.
src
=
'
/images/bill.png
'
;
this
.
imageEnemi
.
src
=
'
/images/koopa.png
'
;
this
.
imageEnemi
.
src
=
'
/images/koopa.png
'
;
this
.
imageEnemi2
.
src
=
'
/images/bob_omb.png
'
;
this
.
imageEnemi2
.
src
=
'
/images/bob_omb.png
'
;
this
.
imageEnemi3
.
src
=
'
/images/boo.png
'
;
this
.
imageMortier
.
src
=
'
/images/mortier.png
'
;
this
.
imageMortier
.
src
=
'
/images/mortier.png
'
;
this
.
background
.
src
=
'
/images/background2.webp
'
;
this
.
background
.
src
=
'
/images/background2.webp
'
;
}
}
...
@@ -36,6 +39,8 @@ export default class Render {
...
@@ -36,6 +39,8 @@ export default class Render {
draw
(
canvas
,
context
,
this
.
imageEnemi
,
x
,
y
);
draw
(
canvas
,
context
,
this
.
imageEnemi
,
x
,
y
);
}
else
if
(
enemi
.
difficulté
==
2
)
{
}
else
if
(
enemi
.
difficulté
==
2
)
{
draw
(
canvas
,
context
,
this
.
imageEnemi2
,
x
,
y
);
draw
(
canvas
,
context
,
this
.
imageEnemi2
,
x
,
y
);
}
else
if
(
enemi
.
difficulté
==
3
)
{
draw
(
canvas
,
context
,
imageEnemi3
,
x
,
y
);
}
}
}
}
...
...
This diff is collapsed.
Click to expand it.
server/index.js
+
1
−
0
View file @
8c75eec7
...
@@ -70,6 +70,7 @@ io.on('connection', socket => {
...
@@ -70,6 +70,7 @@ io.on('connection', socket => {
});
});
socket
.
on
(
'
start
'
,
s
=>
{
socket
.
on
(
'
start
'
,
s
=>
{
console
.
log
(
s
);
if
(
s
==
true
&&
cpt
!=
0
)
{
if
(
s
==
true
&&
cpt
!=
0
)
{
gameStarted
=
s
;
gameStarted
=
s
;
}
else
if
(
cpt
==
0
)
{
}
else
if
(
cpt
==
0
)
{
...
...
This diff is collapsed.
Click to expand it.
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