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Switch.tscn
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IVMI / Ivmi-Builder
54 commits behind the upstream repository.
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Florent Berthaut authoredFlorent Berthaut authored
Switch.tscn 2.24 KiB
[gd_scene load_steps=11 format=3 uid="uid://vxv4fyjy7mf1"]
[ext_resource type="Script" path="res://addons/ivmi-builder/techniques/control/Switch/Switch.gd" id="1"]
[sub_resource type="BoxMesh" id="1"]
[sub_resource type="BoxMesh" id="2"]
[sub_resource type="StandardMaterial3D" id="3"]
albedo_color = Color(0.686275, 0.686275, 0.686275, 1)
[sub_resource type="StandardMaterial3D" id="4"]
albedo_color = Color(0.168627, 0.168627, 0.168627, 1)
[sub_resource type="BoxMesh" id="5"]
material = SubResource("4")
[sub_resource type="CylinderMesh" id="6"]
[sub_resource type="StandardMaterial3D" id="7"]
albedo_color = Color(0, 0.5, 0, 1)
[sub_resource type="StandardMaterial3D" id="8"]
albedo_color = Color(0.5, 0, 0, 1)
[sub_resource type="BoxShape3D" id="9"]
size = Vector3(1.13871, 0.54225, 0.383565)
[node name="Switch" type="Node3D"]
script = ExtResource("1")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1.1422, 0, 0, 0, 0.534412, 0, 0, 0, 0.279885, 0, 0, 0)
mesh = SubResource("1")
material/0 = null
[node name="MeshInstance2" type="MeshInstance3D" parent="."]
transform = Transform3D(0.925302, 0, 0, 0, 0.194713, 0, 0, 0, 0.147171, 0, 0, 0.255825)
mesh = SubResource("2")
material/0 = SubResource("3")
[node name="Slider" type="MeshInstance3D" parent="."]
transform = Transform3D(0.18, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0.6, 0, 0.4)
mesh = SubResource("5")
material/0 = null
[node name="LedOn" type="MeshInstance3D" parent="."]
transform = Transform3D(0.1, 0, 0, 0, -4.37114e-09, -0.1, 0, 0.1, -4.37114e-09, -0.2, 0.4, 0.2)
mesh = SubResource("6")
material/0 = SubResource("7")
[node name="LedOff" type="MeshInstance3D" parent="."]
transform = Transform3D(0.1, 0, 0, 0, -4.37114e-09, -0.1, 0, 0.1, -4.37114e-09, 0.2, 0.4, 0.2)
mesh = SubResource("6")
material/0 = SubResource("8")
[node name="PosOn" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.6, 0, 0.4)
[node name="PosOff" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.6, 0, 0.4)
[node name="StaticBody3D" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.107878)
shape = SubResource("9")