From a2bd215e033b86fd516f0d73177378478c80a62b Mon Sep 17 00:00:00 2001 From: to <tgueuret@live.fr> Date: Fri, 31 May 2024 15:43:21 +0200 Subject: [PATCH] =?UTF-8?q?=C3=A7a=20suit=20le=20tp?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- snake/snake_template.py | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/snake/snake_template.py b/snake/snake_template.py index 03f11d6..9813891 100644 --- a/snake/snake_template.py +++ b/snake/snake_template.py @@ -14,6 +14,13 @@ green = (0, 255, 0) blue = (50, 153, 213) # Step 1: Defining the window's graphical variables +unite = 10 +largeur_zone = 60 +hauteur_zone = 40 +couleur_nourriture = red +couleur_serpent = green +couleur_fond = white + # Step 2.3: Showing a square in the window def draw_square(x: int, y: int, colour: tuple): @@ -62,7 +69,7 @@ def game_turn(snake, end, direction, food): # Initialisation of the game window ==> do not delete pygame.init() # Step 2.1: replace 100,100 by using the correct variables -console = pygame.display.set_mode((100,100)) +console = pygame.display.set_mode((largeur_zone, hauteur_zone)) # Set window title pygame.display.set_caption("Snake by Rubika_BI1_Anim3D") -- GitLab