diff --git a/snake/snake_template.py b/snake/snake_template.py
index 03f11d693cc532398c40ffa0adeff1b4bbffaaf2..9813891fe9a7c02e807040c258b0e1d96f3b4c63 100644
--- a/snake/snake_template.py
+++ b/snake/snake_template.py
@@ -14,6 +14,13 @@ green = (0, 255, 0)
blue = (50, 153, 213)
# Step 1: Defining the window's graphical variables
+unite = 10
+largeur_zone = 60
+hauteur_zone = 40
+couleur_nourriture = red
+couleur_serpent = green
+couleur_fond = white
+
# Step 2.3: Showing a square in the window
def draw_square(x: int, y: int, colour: tuple):
@@ -62,7 +69,7 @@ def game_turn(snake, end, direction, food):
# Initialisation of the game window ==> do not delete
pygame.init()
# Step 2.1: replace 100,100 by using the correct variables
-console = pygame.display.set_mode((100,100))
+console = pygame.display.set_mode((largeur_zone, hauteur_zone))
# Set window title
pygame.display.set_caption("Snake by Rubika_BI1_Anim3D")