From 2cff0850b6d36af7abe79f2f3d799c0d5493c2ef Mon Sep 17 00:00:00 2001
From: Oliver <oliver.irwin@univ-lille.fr>
Date: Sat, 25 May 2024 11:11:18 +0200
Subject: [PATCH] add code skeleton

---
 snake/snake_template.py | 89 +++++++++++++++++++++++++++++++++++++++++
 1 file changed, 89 insertions(+)
 create mode 100644 snake/snake_template.py

diff --git a/snake/snake_template.py b/snake/snake_template.py
new file mode 100644
index 0000000..03f11d6
--- /dev/null
+++ b/snake/snake_template.py
@@ -0,0 +1,89 @@
+## RUBIKA - SNAKE GAME
+
+#### IMPORTS ####
+import pygame
+import random
+
+#### COLOUR DEFINITION ####
+
+white  = (255, 255, 255)
+yellow = (255, 255, 102)
+black  = (0, 0, 0)
+red    = (213, 50, 80)
+green  = (0, 255, 0)
+blue   = (50, 153, 213)
+
+# Step 1: Defining the window's graphical variables
+
+# Step 2.3: Showing a square in the window
+def draw_square(x: int, y: int, colour: tuple):
+    pygame.draw.rect()
+
+# Step 4: Showing multiple squares from a list of positions and a colour
+
+# Step 3.1: Get a random number between 0 and max (excluded)
+
+# Step 3.2: Get random coordinates in the zone
+
+# Print a message at the top left of the screen in Comic Sans MS, size 20
+def print_message(message: str) :
+    console.blit(pygame.font.SysFont("comicsansms", 20).render(message, True, white), [0, 0])
+
+# Step 7: Direction according to the pressed key
+
+# Step 9: Getting the new position in the current direction
+
+# Step 10: Checking is the position is in the game area
+
+# One game turn
+def game_turn(snake, end, direction, food):
+    # Step 6.1: Show the food
+
+    # Step 6.2: Show the score
+
+    # Step 6.3: Show the snake
+
+    # Update display
+    pygame.display.update()
+
+    # Retrieve pressed keys
+    for event in pygame.event.get():
+        # Step 8.1: × is pressed, exit the game
+
+        # Step 8.2: a key is pressed, update direction
+        print(event)
+
+    # Step 11: If the snake is moving
+
+    # Step 12: Is the snake eating?
+
+    return snake, end, direction, food
+
+# Initialisation of the game window ==> do not delete
+pygame.init()
+# Step 2.1: replace 100,100 by using the correct variables
+console = pygame.display.set_mode((100,100))
+
+# Set window title
+pygame.display.set_caption("Snake by Rubika_BI1_Anim3D")
+
+# Step 5: Game elements variables
+
+
+# the clock to make the time move
+clock = pygame.time.Clock()
+tick = 1
+
+# Step 6.4: As long as the game is not over
+while False :
+    # Step 2.2: colour the background
+    console.fill()
+
+    # Update the elements
+    snake_positions, game_end, snake_direction, food_position = game_turn(snake_positions, game_end, snake_direction, food_position)
+    clock.tick(tick)
+
+# End of game
+print("Game Over")
+pygame.quit()
+quit()
\ No newline at end of file
-- 
GitLab