diff --git a/client/src/avatar.js b/client/src/avatar.js
index 938ae232d96e0e32e5b0542e317ef07e044f5244..a695173960245d2c6a1307a4502bfefbf3f59828 100644
--- a/client/src/avatar.js
+++ b/client/src/avatar.js
@@ -1,31 +1,26 @@
 import { Projectile } from './Projectile.js';
+import Entite from './entite.js';
 import { Hitbox } from './hitbox.js';
-export class Avatar {
-	y;
-	x;
+export class Avatar extends Entite {
 	nom;
 	vies;
 	click;
 	vitesse;
-	image;
 	canvasSize;
 	projectiles;
 	score;
-	hitbox;
 	inertie;
 	momentumX;
 	momentumY;
 
 	constructor(nom, id, canvasSize) {
+		super(0, 0, new Hitbox(68, 145, 0, 0), null);
 		this.nom = nom;
 		this.score = 0;
-		this.y = 0;
-		this.x = 0;
 		this.vies = 3;
 		this.click = [];
 		this.vitesse = 1;
 		this.projectiles = [];
-		this.hitbox = new Hitbox(68, 145, this.x, this.y);
 		this.inertie = 0.9;
 		this.momentumX = 0;
 		this.momentumY = 0;
@@ -72,14 +67,6 @@ export class Avatar {
 		return this.nom;
 	}
 
-	getX() {
-		return this.x;
-	}
-
-	getY() {
-		return this.y;
-	}
-
 	getClick() {
 		return this.click;
 	}
diff --git a/client/src/entite.js b/client/src/entite.js
new file mode 100644
index 0000000000000000000000000000000000000000..f110993e8e6c215f748bb27cbaab3e93c788bbd0
--- /dev/null
+++ b/client/src/entite.js
@@ -0,0 +1,29 @@
+export default class Entite {
+	y;
+	x;
+	hitbox;
+	image;
+
+	constructor(x, y, hitbox, image) {
+		this.x = x;
+		this.y = y;
+		this.hitbox = hitbox;
+		this.image = image;
+	}
+
+	getX() {
+		return this.x;
+	}
+
+	getY() {
+		return this.y;
+	}
+
+	getImage() {
+		return this.image;
+	}
+
+	getHitbox() {
+		return this.hitbox;
+	}
+}
diff --git a/server/enemis.js b/server/enemis.js
index d32b2253b4604df442666390ab39bd6a7f2c3353..655ef098dfcdcb7a7203a75015c1994b3d5e4022 100644
--- a/server/enemis.js
+++ b/server/enemis.js
@@ -1,21 +1,19 @@
+import Entite from '../client/src/entite.js';
 import { Hitbox } from '../client/src/hitbox.js';
-export default class enemi {
-	y;
-	x;
+export default class enemi extends Entite {
 	vy;
 	vx;
 	vies;
-	hitbox;
-	image;
 	amplitude;
 	direction;
 	positionInitialeY;
 	difficulté;
 
 	constructor(x, y, image, difficulté) {
-		this.y = y;
-		this.x = x;
-		this.image = image;
+		super(x, y, new Hitbox(50 / 2, 66, x, y), image);
+		if (difficulté == 1) {
+			this.hitbox = new Hitbox(69 / 2, 57, this.x, this.y);
+		}
 		this.difficulté = difficulté;
 		this.vx = 3;
 		this.vy = 0;
@@ -23,11 +21,6 @@ export default class enemi {
 		this.amplitude = 20;
 		this.direction = 1;
 		this.positionInitialeY = y;
-		if (difficulté == 1) {
-			this.hitbox = new Hitbox(69 / 2, 57, this.x, this.y);
-		} else {
-			this.hitbox = new Hitbox(50 / 2, 66, this.x, this.y);
-		}
 	}
 
 	colision(x, y, image) {
@@ -43,14 +36,6 @@ export default class enemi {
 		return this.vies;
 	}
 
-	getX() {
-		return this.x;
-	}
-
-	getY() {
-		return this.y;
-	}
-
 	getDifficulte() {
 		return this.difficulté;
 	}