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displayController.css

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  • Reveal.cpp 21.59 KiB
    /***************************************************************************
     *	Reveal.cpp
     *	Part of Revil
     *	2015-  Florent Berthaut
     *	hitmuri.net
     ****************************************************************************/
    /*
     *	This program is free software; you can redistribute it and/or modify
     *	it under the terms of the GNU General Public License as published by
     *	the Free Software Foundation; either version 2 of the License, or
     *	(at your option) any later version.
     *
     *	This program is distributed in the hope that it will be useful,
     *	but WITHOUT ANY WARRANTY; without even the implied warranty of
     *	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     *	GNU General Public License for more details.
     *
     *	You should have received a copy of the GNU General Public License
     *	along with this program; if not, write to the Free Software
     *	Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
     */
    
    
    #include "Reveal.hpp" 
    
    #include <iostream>
    #include <unistd.h>
    #include <FL/filename.H>
    
    #include <OpenNI.h>
    
    #include "geoms/BoxGeometry.hpp"
    #include "geoms/CamGeometry.hpp"
    #include "geoms/QuadGeometry.hpp"
    #include "geoms/SphereGeometry.hpp"
    #include "geoms/TubeGeometry.hpp"
    #include "geoms/ConeGeometry.hpp"
    #include "geoms/FrameGeometry.hpp"
    
    #include "modules/RevealedShapeModule.hpp"
    #include "modules/RevealedPathModule.hpp"
    #include "modules/RevealedTextModule.hpp"
    #include "modules/RevealedCutModule.hpp"
    #include "modules/RevealedArrowModule.hpp"
    #include "modules/RevealedGridModule.hpp"
    #include "modules/RevealedModelModule.hpp"
    #include "modules/GroupModule.hpp"
    #include "modules/SpaceModule.hpp"
    #include "modules/PreviewModule.hpp"
    #include "modules/ProjectorModule.hpp"
    #include "modules/DepthCamModule.hpp"
    #include "modules/DepthShapeModule.hpp"
    #include "modules/DepthMeshModule.hpp"
    #include "modules/DepthGroupModule.hpp"
    #include "modules/RootSceneGroupModule.hpp"
    #include "modules/SceneGroupModule.hpp"
    #include "modules/OutputManagerModule.hpp"
    #include "gui/MainWindow.hpp"
    #include "gui/GuiListener.hpp"
    #include "osc/OscManager.hpp"
    #include "osc/OscListener.hpp"
    #include "audio/AudioManager.hpp"
    
    
    using namespace std;
    
    Reveal* Reveal::getInstance() {
        static Reveal rev;
        return &rev;
    }