From 9f5e1c75b4fe770ddc62e7ef65f39f116c62ab0e Mon Sep 17 00:00:00 2001
From: Florent Berthaut <florent.berthaut@univ-lille.fr>
Date: Fri, 22 Jul 2022 09:34:59 +0200
Subject: [PATCH] Updated readme

---
 README.md | 13 ++++++++-----
 1 file changed, 8 insertions(+), 5 deletions(-)

diff --git a/README.md b/README.md
index 43579cd..c17820c 100644
--- a/README.md
+++ b/README.md
@@ -2,14 +2,14 @@
 
 gdpd is a Godot add-on for loading and processing Pure Data patches.
 
-# Using
+# Using gdpd
 
 In a script, 
 
-1. Initalize gdpd
+1. Initialize gdpd
 
 ```python
-onready var gdpd = load("res://addons/gdpd/bin/gdpd.gdns").new()
+onready var _gdpd = load("res://addons/gdpd/bin/gdpd.gdns").new()
 ```
 
 2. Initialize the audio inputs and outputs
@@ -62,7 +62,7 @@ func _process :
 For a full working example, open the Godot project in the demo folder.
 
 
-# Compiling
+# Compiling gdpd
 
 ## Compiling for GNU/Linux
 
@@ -85,9 +85,12 @@ For a full working example, open the Godot project in the demo folder.
 
 ## Compiling for Mac OSX
 
+todo
 
-## Compiling for Android (/ Oculus Quest)
+## Compiling for Android (/Quest)
 
+todo
 
 ## Compiling for the Web
 
+todo
-- 
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