From 9f5e1c75b4fe770ddc62e7ef65f39f116c62ab0e Mon Sep 17 00:00:00 2001 From: Florent Berthaut <florent.berthaut@univ-lille.fr> Date: Fri, 22 Jul 2022 09:34:59 +0200 Subject: [PATCH] Updated readme --- README.md | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 43579cd..c17820c 100644 --- a/README.md +++ b/README.md @@ -2,14 +2,14 @@ gdpd is a Godot add-on for loading and processing Pure Data patches. -# Using +# Using gdpd In a script, -1. Initalize gdpd +1. Initialize gdpd ```python -onready var gdpd = load("res://addons/gdpd/bin/gdpd.gdns").new() +onready var _gdpd = load("res://addons/gdpd/bin/gdpd.gdns").new() ``` 2. Initialize the audio inputs and outputs @@ -62,7 +62,7 @@ func _process : For a full working example, open the Godot project in the demo folder. -# Compiling +# Compiling gdpd ## Compiling for GNU/Linux @@ -85,9 +85,12 @@ For a full working example, open the Godot project in the demo folder. ## Compiling for Mac OSX +todo -## Compiling for Android (/ Oculus Quest) +## Compiling for Android (/Quest) +todo ## Compiling for the Web +todo -- GitLab