diff --git a/core/IvmiScene.gd b/core/IvmiScene.gd
index c36bed45c7ebf0444f6e664642dcbd1a6ec698dc..2f8be5eb650b63417edfad985c2233c495fa328d 100644
--- a/core/IvmiScene.gd
+++ b/core/IvmiScene.gd
@@ -16,12 +16,6 @@ var _osc_discov : GodOSC
 #PD variables
 @export_file("*.pd") var _pd_patch
 var _gdpd
-#var _audio_stream
-#var _audio_player
-#var _input_buffer
-#var _output_buffer
-#var _buffer_size = 64
-#var phase = 0
 
 @export var _debug_osc: bool = false
 
@@ -306,28 +300,7 @@ func send(address, tags, args) :
 					_gdpd.add_symbol(a)
 			_gdpd.finish_list("from_gdpd")
 
-#func _player_disconnected(id):
-#	print("\n", player_info[id].name, " just disconnected from server", "\n")
-#	player_info.erase(id)
-
-#func _server_disconnected():
-#	printerr("\n", "Disconnected from server", "\n")
-
-#func _connected_fail():
-#	printerr("\n", "Could not connect to server", "\n")
-
-#remote func register_player(info):
-#	var id = get_tree().get_remote_sender_id()
-#	if (not info.has("name")):
-#		info.name = str("Client ", id)
-#	print("\n", info.name, " just connected to server", "\n")
-#	player_info[id] = info
-
-
-#func _signaling_inited(lobby):
-#	print("got signal")
-
-################LOGGING#########################
+#------------Logging--------------------
 
 func recording_start() :
 	_recording_state = RecordingState.RECORDING
@@ -378,7 +351,7 @@ func record_property(address, tags, values) :
 func _recording_playing_done() :
 	pass
 
-# --------------------------
+# ----------Utils----------------
 
 func get_interface() -> XRInterface:
 	return _xr_interface