diff --git a/core/IvmiScene.gd b/core/IvmiScene.gd index c36bed45c7ebf0444f6e664642dcbd1a6ec698dc..2f8be5eb650b63417edfad985c2233c495fa328d 100644 --- a/core/IvmiScene.gd +++ b/core/IvmiScene.gd @@ -16,12 +16,6 @@ var _osc_discov : GodOSC #PD variables @export_file("*.pd") var _pd_patch var _gdpd -#var _audio_stream -#var _audio_player -#var _input_buffer -#var _output_buffer -#var _buffer_size = 64 -#var phase = 0 @export var _debug_osc: bool = false @@ -306,28 +300,7 @@ func send(address, tags, args) : _gdpd.add_symbol(a) _gdpd.finish_list("from_gdpd") -#func _player_disconnected(id): -# print("\n", player_info[id].name, " just disconnected from server", "\n") -# player_info.erase(id) - -#func _server_disconnected(): -# printerr("\n", "Disconnected from server", "\n") - -#func _connected_fail(): -# printerr("\n", "Could not connect to server", "\n") - -#remote func register_player(info): -# var id = get_tree().get_remote_sender_id() -# if (not info.has("name")): -# info.name = str("Client ", id) -# print("\n", info.name, " just connected to server", "\n") -# player_info[id] = info - - -#func _signaling_inited(lobby): -# print("got signal") - -################LOGGING######################### +#------------Logging-------------------- func recording_start() : _recording_state = RecordingState.RECORDING @@ -378,7 +351,7 @@ func record_property(address, tags, values) : func _recording_playing_done() : pass -# -------------------------- +# ----------Utils---------------- func get_interface() -> XRInterface: return _xr_interface