diff --git a/techniques/control/Tunnel/Tunnel.gd b/techniques/control/Tunnel/Tunnel.gd index b538e250340c9386e10317962c08bfeca6584795..d5d9aeae30abc493a57cdba45ee1a931230dc51d 100644 --- a/techniques/control/Tunnel/Tunnel.gd +++ b/techniques/control/Tunnel/Tunnel.gd @@ -88,8 +88,8 @@ func _physics_process(delta): var col = r.get_parent() if col.is_in_group("ivmi_nodes"): #if collision, compute position ratio - var col_pos = to_local(col.global_transform.origin) - var ratio = col_pos.x+0.5 + var col_pos = to_local(col.global_position) + var ratio = clamp(col_pos.x+0.5,0,1) #set all active parameters for param in tunnel_preset_array[_preset_index]: var value diff --git a/techniques/control/Tunnel/Tunnel.tscn b/techniques/control/Tunnel/Tunnel.tscn index 903ea031c8df663ac457d7db54456cb58654c875..f665d753dcd83c10a182438ee58a1e83ca61528c 100644 --- a/techniques/control/Tunnel/Tunnel.tscn +++ b/techniques/control/Tunnel/Tunnel.tscn @@ -4,17 +4,17 @@ [sub_resource type="BoxShape3D" id="1"] resource_local_to_scene = true -margin = 0.001 +margin = 0.0 size = Vector3(1, 0.1, 0.1) [node name="Tunnel" type="Node3D"] +transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) script = ExtResource("1") [node name="Slices" type="Node3D" parent="."] -transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) [node name="Area3D" type="Area3D" parent="."] -transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.01, 0, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"] shape = SubResource("1")